General[]
The Knowledge Vault is the technology structure of the Masari. It enables new structures, units, and upgrades.
Effects:
-Allows production of Seers at Skirmisher Portal
-Allows production of Conquerors at Machina
-Allows production of Oracle
-Allows production of Flight Machina
-Allows production of Sky Guardian
Production[]
Method: Built by Architect
Prerequisites: Matter Engine
Cost: 100
Time with 1 Architect: 0:50
- 2 Architects: 0:25
Limit: 5
Upgrades[]
Advanced Dark Matter Armor
Effect: Dark Matter Armor is enabled for structures
Method: Research Dark Matter Branch Suite 1
Ancient Knowledge
Effects:
-Allows the Matter Sifter upgrade for Matter Engine
-Allows the Two-Faced upgrade for Guardian
-Allows the Energy Screen upgrade for Sky Guardian
-Allows the Detection of Motion upgrade for the Oracle
Method: Direct upgrade to the Knowledge Vault
Prerequisites: None
Cost: 175
Time unassisted: 1:00
- 1 Architect: 0:40
- 2 Architects: 0:30
Burning Brilliance
Effect: Structures harm nearby enemies in Light Mode
Method: Research Light Matter Branch Suite 1
Cleansing Energy
Effect: Harmful status affects are lost when the mode is changed
Method: Research Balance Branch Suite 3
Dark Matter Affinity
Effect: Dark Matter Armor is filled when Dark Mode is entered
Method: Research Dark Matter Branch Suite 3
Dark Matter Mastery
Effect: Dark Matter Armor regenerates in combat
Method: Research Dark Matter Branch Suite 4
Forbidden Knowledge
Effects:
-Allows production of Sky Lord at Flight Machina
-Allows production of Peacebringer at Machina
-Allows The All-Seeing Eye upgrade for the Oracle
Method: Direct upgrade to the Knowledge Vault
Prerequisite: Ancient Knowledge
Cost: 250
Time unassisted: 1:40
- 1 Architect: 1:09
- 2 Architects: 0:51
Stationary Revelation
Effects: Sight range increased by 25%
Method: Research Balance Branch Suite 1
Tips[]
-The Knowledge Vault tends to be a high priority target for base raiding by the enemy because if a Masari player loses this building, much of their technology is also lost.
-The loss of all Knowledge Vaults means any units, structures, and upgrades enabled by the Vaults may no longer be produced. Any Flight Machinae already built may still produce Inquisitors, as only the structure itself is enabled by the Vault.
-Because of the importance of this structure, experienced Masari players tend to build and upgrade more than one of these structures to avoid losing all their technology if a Knowledge Vault is destroyed.
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