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Humans

From Universe At War

Humans are the initial force that fought back The Hierarchy before the Masari and Novus arrived. Only a handful of human military forces are still left and the civilian population is on the verge of extinction.

Humans fight back against the invaders


Contents

[edit] Background

Human beings (Homo sapiens) are the dominant species on Earth. Much of their ancient myths as well as their ancient history were shaped by the Masari.

At the time of the invasion, humanity was not nearly as advanced as the Hierarchy, but they put up a fight as best they could with horrendous losses in each battle. While they are able to destroy some of the enemy forces, they where completely outgunned by the Hierarchy's weapons and outnumbered.

Human military forces damage a Habitat Walker.

At the time of Novus's arrival, the human military forces were reduced to a small resistance led by Colonel Moore. Teaming up with the Novus (and later the Masari), they where able to take back their planet and defeat the initial Hierarchy invasion, though at a heavy cost...


[edit] Play style

Humans serve as a "typical" RTS faction with no Tactical Dynamic and no Research options, serving as a stark contrast to the more unique factions that the player will use throughout the game. In combat, human units have little armor against the powerful weapons of the alien factions and are quickly destroyed by even the most basic of enemies (example: a single Grunt can easily kill several Marines with one or two shots from their weapon, compared to the four to five shots to deal with another alien infantry unit).

[edit] Campaign

Aside from being used for two tutorial missions, human forces also occasionally join up with Novus or Masari during their respective campaigns and serve as the main enemy for one Hierarchy mission. Human civilians will also emerge from structures as they are damaged or harvested, and can be abducted by Hierarchy Reaper Drones or mutated into Mutant Slaves by a Defiler

[edit] Heroes

[edit] Units

  • M1A1 Battle Tank
  • Apache Helicopter
  • Humvee
  • Marines
  • Rocket Launcher Team
  • Flamethrower Team
  • Medic (unused and nonfunctional)
  • Science Team (unused but functional)
  • Dragonfly UAV (unused but functional)
  • Dragoon MRL (unused but functional)
  • APC (unused but functional)
  • Maverick Jet (unused, has no attack)
  • Artillery (unused, has same model as Abrams tank and can't move)
  • Mobile Missile Launcher (can only be used in Human mod)

[edit] Tech trees

Humans are only playable in the campaign and thus, have no tech trees.

[edit] Trivia

  • While not a complete race in Universe at War: Earth Assault, many human units and structures exist as fully functional (if unused) entities and can easily be added to the existing factions with minor XML tweaks.
  • It had been hinted that some humans may ally with The Hierarchy in an attempt to save themselves, but this did not come to pass in the final game.

[edit] Links

http://en.wikipedia.org/wiki/Human - Wikipedia's (much more detailed) article on Humans


Universe at War: Earth Assault
Hierarchy Units Buildings Heroes Story
Novus Units Buildings Heroes Story
Masari Units Buildings Heroes Story
Other Topics: Storyline Previews Humans External Links