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General Edit

Citadels are the base structures of the Masari. It produces the builders and heroes of the Masari. Many structures may not be built without a Citadel on the field.

Effects:
-Allows production of Matter Engine
-Allows production of Guardian
-Allows production of Skirmisher Portal
-Allows production of Knowledge Vault (requires Matter Engine)
-Allows production of Machina (requires Skirmisher Portal)

ProductionEdit

Method: Built by Architect; also, one is available at the start of every multiplayer match.

Prerequisites: None

Cost: 300

Time: 2:00

2 Architects: 1:00

Limit: 5

Units Produced Edit

Architect

Lord Charos (requires Light Matter Branch Suite 2)

Queen Altea (requires Dark Matter Branch Suite 2)

Prince Zessus (requires Balance Branch Suite 2)

Upgrades Edit

Advanced Dark Matter Armor

Effect: Dark Matter Armor is enabled for structures

Method: Research Dark Matter Branch Suite 1


Burning Brilliance

Effect: Structures harm nearby enemies in Light Mode

Method: Research Light Matter Branch Suite 1


Cleansing Energy

Effect: Harmful status affects are lost when the mode is changed

Method: Research Balance Branch Suite 3


Dark Matter Affinity

Effect: Dark Matter Armor is filled when Dark Mode is entered

Method: Research Dark Matter Branch Suite 3


Dark Matter Mastery

Effect: Dark Matter Armor regenerates in combat

Method: Research Dark Matter Branch Suite 4


Stationary Revelation

Effects: Sight range increased by 25%

Method: Research Balance Branch Suite 1

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